Your animations are constantly getting better. I now feel the need to rewatch the other parts to understand what was going on, haha. Looking forward for more :ยง
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Your animations are constantly getting better. I now feel the need to rewatch the other parts to understand what was going on, haha. Looking forward for more :ยง
I really like this series. It truly sends out the jolly vibes.
That was pretty damn good, one of the best collabs I've seen on NG. Count me in for the next one @u@
Great style and humour! The riddle with the monster shaped forms was a bit misleading, because the text was in the colour of one of the shapes.
I really look forward to seeing more of your work in the future!
This is a truly unique game. It creates an incredible gloomy atmosphere with rather minimalistic game mechanics. The moment I lured the monster to the light beam in the great hall was scary as phug and made great use of camera angles and sound. Some people criticized the walking speed, but I think it fits the main protagonist who is a mysterious entity himself.
10/10 excellent game
Wow, thanks! I Really appreciate this :)
<3
The great disappointment with this game is that you can't see the people react to your atrocious meals that will probably kill them. So once I realized I'm only serving invisible folk all motivation was gone.
Coolio. An excellent video-game loop! Keep up the good work.
Thanks!
Ambient as it should be
The title says it all
Nice
This one is really well executed. I love the beginning.
Me too :D
Thanks.
somehow reminds me of stupid sexy flanders.
hahaha
I imagine you are in some kind of asylum right now, drawing these for your therapy after you made "the worst". If you reach 100 you're allowed to leave.
no.
Bewegung entsteht durch Haltung
Male
transcendency
Germany, Stuttgart
Joined on 9/16/04